Cop Car Games
Since the popularity of video games is at its highest in the high school student age group, it is becoming more critical to find a way to integrate video games into the science classroom. Today’s video games are designed around a rich storyline that mimics that of a Hollywood movie. One way to harness the power of video games for science instruction is to design games as problem-based learning scenarios. In this article, we will describe the natural ties that exist between video game creation and problem-based learning. In addition, a snapshot of how one high school teacher designed, created and implemented a video game in a biology class as part of a National Science Foundation project will be presented.
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